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Monster hunter rise sunbreak4/25/2023 I actually had hope for a while after cross-saves were included in the list of questions from an official Capcom survey for the game. As someone whose main group also plays on the Switch, it would have been nice to be able to continue my progress through both systems. Plus the rush meant I started the expansion without my collection of decorations and weapons from hundreds of hours played on the Switch. Even after rushing through the original campaign, it still took me 40 hours to get to Sunbreak. It actually makes me wish that the game had cross-saves between the Switch and PC as redoing the base Rise campaign was tough. The PC version, however, is a different beast altogether, especially when played on an ultra-wide display. But once that was fixed via a pre-release patch from Capcom, it’s been smooth sailing since.ĭon’t get me wrong, Sunbreak looks quite good for a Switch game. I had to deal with some driver issues at first. Capcom gave us a PC code for this review.I must say that after playing Rise on the Switch, moving to the PC - which had a simultaneous launch with Nintendo’s console this time around - was a marked difference visually. Monster Hunter Rise: Sunbreak is out on June 30 for Switch and PC. All right, hunters we’ll see you in the field. I have enjoyed my time with Sunbreak and can’t wait to continue my adventures with my friends, taking on new challenges, and reaping the rewards. If you are a fan of Monster Hunter Rise, then you should consider playing the new content. The next hunt, and the hunt afterĪfter spending over 60 hours with the new expansion, I can say that it’s one of my favorite game expansions in recent history. Also, did I mention that you can save your radial menu to your item loadouts now? Almost every part of Sunbreak features an improvement over the base game. Including gambling on your dango skill levels with hopping skewers and changes to the lottery, this expansion touches a lot of systems. This expansion features many more tweaks than are realistic to cover here. For instance, the healing palico can get the new ability Healing Clover Bat, which attaches to the hunter and heals them over time based on damage done to the monster. Your companion’s special ability is based on their particular specialty. Palicos can equip these new abilities, called secret support skills, to help during your hunt. Sunbreak features some cool new locations.Īlso new to the game are new skills for your companions. Now, until you run out of stamina, your character can climb anywhere, even sheer cliff faces. At most you could have 3 wirebugs, requiring some creative placement to make it up to some of the higher spots in the game. In the base game, when you wanted to climb something, you had to use wirebugs. This one change makes the map much easier to traverse. I’m going to start with my favorite addition, hands down: You can now climb cliff faces using your stamina. That is certainly the case with Sunbreak. All of the feedback and play data they gathered during the initial release, for the most part, has led to improvements. One of the great things about expansions, and Capcom takes full advantage here, is re-working systems to streamline the game experience. Each has lots of space to explore with nooks and crannies to discover. As with the base game, these maps have a significant amount of verticality. Not sure exactly what you need to equip? Throw an alternate skill set onto your character and go back and forth at will! And you just might want to do that as each of the game’s 14 weapons has new skills.įinally, the new levels for Sunbreak are expansive. With new skills for each weapon, this becomes a good way to add more utility to your characters on a hunt. A double rainbow would be too much glory for one shot.Īnother new addition is the ability to switch silkbind skills on the fly.
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